Main Character - has ability to fire energy blasts and perform a handful of fighting maneuvers (punch, kick, uppercut, flying kick).
Mood board of Home "off planet" location that has access to multiple locations.
One of many Portals used to transition into different location/time.
Main Character in an example scene from the Unity Game engine.
2D assets modified in Adobe illustrator for use as background imagery.
Layout of game "universe", not all areas are shown.
Cuj017 Games